Recently I tried to make a flipnote with the bouncy ball exercise to practice animation, but I also asked to myself: how can I make more interesting to watch?
After that, I turned the ball into Kirby and the hand into Master hand. I’m really sorry Kirby.
Step 1: Rough animation
Step 2: Clean animation
I improved the animation with some additional frames and I modified the hand to make movement look more natural.
Step 3: Coloring
This time I tried to make a dynamic standing animation featuring Toadette. I wanted to do something similar to the ones made for Mario and Luigi Superstar saga.
A rough animation I made to learn some basic techniques, made in Flipnote studio for the 3DS.
I share these sketchy animations because I want you to see how the animations progressively get better. Everything in life is a process. What might start as an unpolished skill can eventually become a mastery through practice and dedication.
Part of my practice to learn some basic animation techniques. Made in Flipnote Studio for the 3DS. This is the first one I’ve exported so far in a GIF format.
This app is really handy, being able to paint directly on the screen makes everything feel more natural. I just wish it had pressure sensitivity and a bigger screen… but hey, it’s something!
I’ve also been thinking about using these rough animations to polish them and make something more detailed. We’ll see how that ends up.
Keep in mind, this was one of the first of the series so it was obviously more rough and unpolished than the recent ones. I’ll try to make a more detailed version of this one as soon as I can